A fresh new release of Evergine is now available!

The graphics development engine for business and industry. Build high-quality 3D solutions and deploy to any platform.

The new version adds new GenAI capabilities, such as the ability to generate AI assets, as well as experimental WebGPU support, Motion Vectors for post-processing, new asset for the effects library, and much more. Enjoy the second version of 2024!

Features

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Engine Features
Evergine is a powerful component-based industrial engine developed on .NET and designed to be completely multiplatform.
Features
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Evergine Studio
Boost your productivity. Evergine Studio is designed to simplify and automate common development workflows.
Find out more
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Learning & Support
Documentation
Find a variety of documentation to start creating awesome applications.
Feedback
Our feedback section is going to provide you with the answers to your questions, tips and tricks, and a place where you can share your thoughts about Evergine.
Priority Support
Do you need immediate support or you can’t find your question in one of our forums? Get in touch with our expert technicians who will be happy to help you.
A new major Evergine release is here!
This new version adds an exciting new dimension to Evergine by integrating AI models that can run either on cloud services or locally on your machine. These AI tools enable the generation of essential development assets, which marks the first step in our broader plan to enhance asset creation capabilities.
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AI-Driven Asset Generation
AI-driven asset generation has advanced significantly in recent years, offering new possibilities for industries that rely on 3D models. The latest release of Evergine builds on this trend by integrating AI-driven model generation directly into its engine, with support for TripoAI.
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Experimental WebGPU Native support
We integrated, on an experimental basis, WebGPU, an innovative API that is designed to offer superior performance and more advanced features than its predecessor, WebGL.
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Implementing a Motion Vectors Pass for Post-processing
We are introducing new Motion Vectors that allow the GPU to track object and pixel movement between frames, enabling smoother and more accurate effects.
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New Library Effect in Evergine
The latest version of Evergine introduces a powerful feature: the new library effects. This new type of effect is designed to improve code readability and allow reuse in your projects.
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The First Evergine 2024 Release is here!
We are excited to announce the new release of Evergine! This is our first major update in 2024. We are committed to addressing the most important feature requests from the industry, and this new version of Evergine includes several key enhancements.
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3D Gaussian Splatting
Radiance Field methods have revolutionised the visualisation synthesis of scenes captured with multiple photos or videos. Gaussian Splatting is coming to change everything.
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Announcing New Release! | Evergine September 23
A fresh new release of Evergine is now available! This marks our second major release in 2023 staying true to our outlined roadmap packed with numerous new features, this version equips you to tackle the upcoming challenges that are coming.
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