News

Here you will find all the news related to Evergine, and the most important news from the graphic and industrial sector.
March 18, 2025
The Evergine 2025 release is here!
We are thrilled to announce a new major milestone for Evergine. Our latest release introduces a wide array of improvements and new features, performance enhancements, and new tools designed to empower developers across industries.
March 18, 2025
Subsurface Scattering (SSS) in Evergine
Evergine has integrated support for solution for subsurface scattering (sss), an important feature for achieving photorealistic materials. This will bring a significant advance in portraying complex materials like skin, wax, marble and other translucent surfaces where light penetrates and scatters beneath the surface before emerging.
March 18, 2025
DICOM Add-On
The new Evergine release provides a new add-on that adds support for the DICOM medical imaging format. This add-on has been developed to fulfil the requirements of our clients in the medical and dental industry.
March 18, 2025
Enhancing AI-Driven 3D Asset Generation
This article highlights the latest updates in the AI-assisted asset generation, including the implementation of Tripo AI's Algorithm Version 2.5, multi-view image support, high-definition texture generation, and customizable model styles.
March 18, 2025
Gaussian Splatting add-on in Evergine
In this article, we will explain in a simple way what this innovative technology is, its advantages, the supported platforms and formats, how to start using it, and what’s coming next.
March 18, 2025
New Images and Videos runtimes loaders
These libraries facilitate loading assets from local content repositories or dynamically downloading them from the internet, empowering developers to integrate dynamic content seamlessly within their applications.
March 18, 2025
Evergine React Template Upgrades and Custom Serialization Support
We present a new serialization converters library and improvements to the React web template. These changes make it easier to handle data between JavaScript and C#, speed up development, and offer better control over the Evergine canvas.
March 18, 2025
Standard Effect modularization
The latest Evergine release introduces a significant advancement in shader architecture through the new Library Effect asset. Designed specifically to enhance code readability and facilitate extensive reuse across multiple projects, this novel asset addresses the common challenges encountered during shader development, such as redundant patterns and utility functions.
October 24, 2024
A new major Evergine release is here!
This new version adds an exciting new dimension to Evergine by integrating AI models that can run either on cloud services or locally on your machine. These AI tools enable the generation of essential development assets, which marks the first step in our broader plan to enhance asset creation capabilities.
October 24, 2024
AI-Driven Asset Generation
AI-driven asset generation has advanced significantly in recent years, offering new possibilities for industries that rely on 3D models. The latest release of Evergine builds on this trend by integrating AI-driven model generation directly into its engine, with support for TripoAI.

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