Updates

October 21, 2025
Mesh Shaders and Meshlets support on Low-level API
Evergine expands its engine with Mesh Shaders and Meshlets support, optimizing graphics performance and unleashing the full power of modern GPUs.
October 21, 2025
Support for New Evergine Runtimes
The latest version expands 3D and industrial format compatibility with new runtimes for OBJ, USD, IFC, and CAD, enabling seamless real-time integration of complex models.
October 21, 2025
Point Cloud add-on
The new Point Cloud add-on enables real-time visualization of 3D scans with millions of points, featuring progressive rendering, high performance, and broad industrial format support.
October 21, 2025
Ensuring Evergine Android Apps Stay Compatible with Google Play
This update ensures Android apps remain compatible with Google Play and Android 16, featuring updated templates, optimized libraries, and full .NET 9 support.
March 18, 2025
The Evergine 2025 release is here!
We are thrilled to announce a new major milestone for Evergine. Our latest release introduces a wide array of improvements and new features, performance enhancements, and new tools designed to empower developers across industries.
March 18, 2025
Subsurface Scattering (SSS) in Evergine
Evergine has integrated support for solution for subsurface scattering (sss), an important feature for achieving photorealistic materials. This will bring a significant advance in portraying complex materials like skin, wax, marble and other translucent surfaces where light penetrates and scatters beneath the surface before emerging.
March 18, 2025
DICOM Add-On
The new Evergine release provides a new add-on that adds support for the DICOM medical imaging format. This add-on has been developed to fulfil the requirements of our clients in the medical and dental industry.
March 18, 2025
Enhancing AI-Driven 3D Asset Generation
This article highlights the latest updates in the AI-assisted asset generation, including the implementation of Tripo AI's Algorithm Version 2.5, multi-view image support, high-definition texture generation, and customizable model styles.
March 18, 2025
Gaussian Splatting add-on in Evergine
In this article, we will explain in a simple way what this innovative technology is, its advantages, the supported platforms and formats, how to start using it, and what’s coming next.
March 18, 2025
New Images and Videos runtimes loaders
These libraries facilitate loading assets from local content repositories or dynamically downloading them from the internet, empowering developers to integrate dynamic content seamlessly within their applications.

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